is_chunk_generated()
Syntax
is_chunk_generated(pos)
is_chunk_generated(pos, force)
Returns true
if the region file for the chunk exists, false
otherwise. If
optional force is true
it will also check if the chunk has a non-empty entry
in its region file Can be used to assess if the chunk has been touched by the
game or not.
generation_status(pos, false)
only works on currently loaded chunks, and
generation_status(pos, true)
will create an empty loaded chunk, even if it is
not needed, so is_chunk_generated
can be used as a efficient proxy to
determine if the chunk physically exists.
Running is_chunk_generated
is has no effects on the world, but since it is an
external file operation, it is considerably more expensive (unless area is
loaded) than other generation and loaded checks.