player_uses_item
Syntax
__on_player_uses_item(player, item_tuple, hand) -> ...
Triggers with a right click action. Event is triggered right after a server
receives the packet, before the game manages to do anything about it. Event
triggers when player starts eating food, or starts drawing a bow. Use
player_finishes_using_item
, or player_releases_item
to capture the end of
these events.
This event can be cancelled by returning 'cancel'
, which prevents the item
from being used.
Event is not triggered when a player places a block, for that use
player_right_clicks_block
or player_places_block
event.