player_uses_item
Syntax
__on_player_uses_item(player, item_tuple, hand) -> ...Triggers with a right click action. Event is triggered right after a server
receives the packet, before the game manages to do anything about it. Event
triggers when player starts eating food, or starts drawing a bow. Use
player_finishes_using_item, or player_releases_item to capture the end of
these events.
This event can be cancelled by returning 'cancel', which prevents the item
from being used.
Event is not triggered when a player places a block, for that use
player_right_clicks_block or player_places_block event.