player_releases_item
Syntax
__on_player_releases_item(player, item_tuple, hand) -> ...
Player stops right-click-holding on an item that can be held. This event is a
result of a client request. Example events that may cause it to happen is
releasing a bow. The event is triggered after the game processes the request,
however the item_tuple
is provided representing the item that the player
started with. You can use that and compare with the currently held item for a
delta.