player_chooses_recipe

View on GitHub

Syntax

__on_player_chooses_recipe(player, recipe, full_stack) -> ...

Triggered when a player clicks a recipe in the crafting window from the crafting book, after server received a client request, but before any items are moved from its inventory to the crafting menu.

This event can be cancelled by returning 'cancel', which prevents the recipe from being moved into the crafting grid.