player_changes_dimension
Syntax
__on_player_changes_dimension(player, from_pos, from_dimension, to_pos, to_dimension) -> ...
Called when a player moves from one dimension to another. Event is handled still when the player is in its previous dimension and position.
player_changes_dimension
returns null
as to_pos
when player goes back to
the overworld from the end , since the respawn location of the player is not
controlled by the teleport, or a player can still see the end credits. After the
player is eligible to respawn in the overworld, player_respawns
will be
triggered.