query(e, 'player_type')
Syntax
query(entity, 'player_type')
Returns null if the argument is not a player, otherwise:
singleplayer: for singleplayer gamemultiplayer: for players on a dedicated serverlan_host: for singleplayer owner that opened the game to LANlan_player: for all other players that connected to a LAN hostfake: any carpet-spawned fake playershadow: any carpet-shadowed real playerrealms: ?