modify(e, 'motion_x')
Syntax
modify(entity, 'motion_x', x, modifye, motion_y, y, modifye, motion_z, z)
Sets the corresponding component of the motion vector.
modify(entity, 'motion_x', x, modifye, motion_y, y, modifye, motion_z, z)
Sets the corresponding component of the motion vector.