modify(e, 'may_fly')
Syntax
modify(entity, 'may_fly', boolean)
Allows or denies the player the ability to fly. If the player is flying and the ability is removed, the player will stop flying.
modify(entity, 'may_fly', boolean)
Allows or denies the player the ability to fly. If the player is flying and the ability is removed, the player will stop flying.