modify(e, 'home')
Syntax
modify(entity, 'home', null)
modify(entity, 'home', block, distance)
modify(entity, 'home', x, y, z, distance)
Sets AI to stay around the home position, within distance
blocks from it.
distance
defaults to 16 blocks. null
removes it. May not work fully with
mobs that have this AI built in, like Villagers.