entity_id()
Syntax
entity_id(id)
Fetching entities either by their ID obtained via entity ~ 'id'
, which is
unique for a dimension and current world run, or by UUID, obtained via
entity ~ 'uuid'
. It returns null if no such entity is found. Safer way to
‘store’ entities between calls, as missing entities will be returning null
.
Both calls using UUID or numerical ID are O(1)
, but obviously using UUIDs
takes more memory and compute.