team_property()
Syntax
team_property(team, property)
team_property(team, property, value)
Reads the property
of the team
if no value
is specified. If a value
is
added as a third argument, it sets the property
to that value
.
collisionRule
- Type: String
- Options: always, never, pushOtherTeams, pushOwnTeam
color
- Type: String
- Options: See
team command (same
strings as
'teamcolor'
command argument options)
displayName
- Type: String or FormattedText, when querying returns FormattedText
prefix
- Type: String or FormattedText, when querying returns FormattedText
suffix
- Type: String or FormattedText, when querying returns FormattedText
friendlyFire
- Type: boolean
seeFriendlyInvisibles
- Type: boolean
nametagVisibility
- Type: String
- Options: always, never, hideForOtherTeams, hideForOwnTeam
deathMessageVisibility
- Type: String
- Options: always, never, hideForOtherTeams, hideForOwnTeam
Examples:
// Make the team color for team 'admin' dark red
team_property('admin', 'color', 'dark_red');
// Set prefix of all players in 'admin'
team_property('admin', 'prefix', format('r Admin | '));
// Set display name for team 'admin'
team_property('admin', 'display_name', 'Administrators');
// Make all players in 'admin' see other admins even when invisible
team_property('admin', 'seeFriendlyInvisibles', true);
// Make all players in 'admin' see other admins even when invisible
team_property('admin', 'deathMessageVisibility', 'hideForOtherTeams');